One Step Interactive Campaign

 

One Step is an interactive campaign that raises awareness about poverty issues in Bryan-College Station, Texas. The campaign consists of two prototypes and one final installation.

The main objective of One Step is to educate participants that tackling a social issue as loaded as poverty may seem too monumental to grasp, but taking the first step forward makes all the difference.

The interactive campaign encourages participants to step into the shoes of people in poverty to elicit empathy.

 

Challenges

  • Poverty is misunderstood as a product of laziness

  • Brazos County, Texas, is home to a large amount of unseen poverty.

  • Only 4 out of 1,000+ student organizations at Texas A&M University address poverty issues.

Solutions

  • One Step debunks misinformation about poverty

  • One Step spreads awareness about local poverty issues in Bryan-College Station.

  • One Step targets the student body of Texas A&M University

BACKGROUND

 

What is Poverty?

Merriam-Webster defines poverty as “the state of one who lacks  a usual or socially acceptable amount of money or material possessions”.

 

One Step redefines poverty as the result of economic instability, cultural discrimination, physical or mental disability, or familial problems.

 

Why Address It?

1.4 billion people live in extreme poverty conditions globally, while 46.7 million people live in poverty in the United States alone.

 

One Step raises awareness about local poverty issues by gathering inspiration from the local Habitat for Humanity branch in Bryan-College Station.

 

Who is the Target Audience?

Brazos county, Texas, is home to a large amount of unseen poverty. Only 4 out of 1,000+ student organizations at Texas A&M University address poverty issues.

 

One Step targets the student body of Texas A&M University to address the lack of awareness on campus.

Bryan

Bryan, TX

College Station

College Station, TX

The twin cities of Bryan-College Station encompass a large gap in wealth. The properties pictured above are only 7 minutes apart and are situated near Texas A&M University.

 

RESEARCH

 

Researching Effective Interactive Techniques

The biggest challenge consisted of creating an intuitive and engaging public display. We studied direct, bodily and mobile-based interaction techniques and found that playfulness = more meaningful experiences.

 
 
 

Social Campaign | In My World

In My World takes a visual storytelling approach to highlight the challenges of people with mental illness in countries in crisis.

Main Takeaway

  • Evoking empathy through powerful visuals and stories

  • Maintaining a strong online presence

 

Multichannel Service | Streetheart

Streetheart aims to improve the confidence and self worth of homeless individuals through the process of making, sharing, and selling art via online platforms that are connected to public installations.

Main Takeaway

  • Stimulating connection through passerby’s interaction with the work

 
 

Contributing to Our Local Community

Habitat for Humanity in Bryan-College Station provide locals in poverty the opportunity to participate in a one year program that includes constructing, rehabilitating and preserving homes by training families to improve their shelter conditions.

 

Meeting the Espinoza Family

It was important to gain real perspective on the issue, thus, we volunteered and attended important milestones to personally understand the hard work that goes into building a home and connecting with locals families.

 

We quickly understood that building interpersonal relationships are as beneficial as helping construct the homes.

 

PROTOTYPES

 

Interactive Installation

The first prototype functioned as a concept study. The interactive installation encourages users to take the first step and be a part of the change.

 

The installation prompts users to physically and metaphorically step closer towards issues that involve victims living in harsh environments.

 
 

Take a Step, Make a Change.

The installation consists of a narrow walkway involving

  • projection mapping

  • lasers

  • light sensors

As the viewer steps closer to the photographs on the curved screen at the end of the walkway, a motion graphic is triggered through light sensors on the floor.

With each step forward, A drawing begins to form over each photograph positively transforming the reality of each scene into a safer environment.

 
 
 
 

Interactive Displays

Technology Study using Face and body tracking

+ Social Media Campaign Test

 

Engaging interaction with a focus on local stories

 

FINAL INSTALLATION

 

Interactive Posters

Interactive vs Print Poster Study

+ Social Media Campaign

 

Interactive displays are more effective in promoting awareness on college campuses

College students became encouraged to take initiative and learn about poverty issues

Misunderstanding poverty issues results in lack of community efforts

We can focus on building solutions now that the issue has been introduced

 

PARTICIPANT RECEPTION

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